Language DLLs: when to use 32Bit / 64Bit files?
Hello,
our application is 32Bit. Target systems can be 32Bit or 64Bit. So far
the RB version used in our application had only one variant of the
language DLLs, which we were installing with our application.
Newer RB verisons ship with two variants of the language DLLs: 32Bit and
64Bit. Didn't find anything that answers my question so far, so have to
ask: when each of these two variants is supposed to be used?
Does it depend on the bitness of our application (i.e. always the 32Bit
variant) or does it depend on the bitness of the target system? We place
the language DLLs in a subfolder within the application directory and
load them from there (in case that matters).
Best regards,
Mark
our application is 32Bit. Target systems can be 32Bit or 64Bit. So far
the RB version used in our application had only one variant of the
language DLLs, which we were installing with our application.
Newer RB verisons ship with two variants of the language DLLs: 32Bit and
64Bit. Didn't find anything that answers my question so far, so have to
ask: when each of these two variants is supposed to be used?
Does it depend on the bitness of our application (i.e. always the 32Bit
variant) or does it depend on the bitness of the target system? We place
the language DLLs in a subfolder within the application directory and
load them from there (in case that matters).
Best regards,
Mark
This discussion has been closed.
Comments
The 64 bit language resource .dll files are for use with 64 bit
applications only. If you are creating 32 bit applications, you will
need to use the standard 32 bit language files.
Nico Cizik
Digital Metaphors
http://www.digital-metaphors.com